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From: ci+ on 16 Nov 2005 11:13 "Ollie Sandcastle" <nothing(a)omegapoint.com> in news:LHQcf.65$Gz1.62(a)newsfe3-win.ntli.net: > One idea that springs to mind is .. i think ther';s less cannibalism in new guinea -- maybe i should move to ny... http://images.google.com/images?q=Suheir+Hammad http://maysoon.com/news/article32.shtml
From: Ollie Sandcastle on 16 Nov 2005 16:58 ....until there's room in hell. OTS "Sklenge" <sklenge(a)yahoo.co.uk> wrote in message news:BF9E23E9.10D92%sklenge(a)yahoo.co.uk... > Ollie Sandcastle on 13/11/2005 11:01 pm wrote: > > > The zombie lock expediters won't be available for quite a while in the early > > days of the epidemic, and then, after a spell, they'll only do it because > > "they're trying to be like us". And the next thing you know, zombie Moses > > and his crew will be after our intestines. > > > > OTS > > So, saying we were to start at the Limehouse basin, we could make it as far > as Watford probably. Not the best place to end the day with dismemberment. > Maybe it'd be better to head out to sea instead, but there aren't many > abandoned shopping malls in the North Sea. I suppose an oil rig would be a > safe bet. Or one of those wonderful sea forts... I quite fancy one of those > anyway, even without zombies and such as an incentive. > > Just how long does your normal zombie outbreak last? > > > > > > > "Sklenge" <sklenge(a)yahoo.co.uk> wrote in message > > news:BF9B9285.10A89%sklenge(a)yahoo.co.uk... > >> Ollie Sandcastle on 12/11/2005 12:17 am wrote: > >> > >>> At some point, everyone tries to head North to escape the zombie > > outbreak. > >>> > >>> OTS > >>> > >>> "Anon-e-Mouse" <anne_o_nymous99(a)yahoo.com> wrote in message > >>> news:1131667062.154242.54310(a)g47g2000cwa.googlegroups.com... > >>>> Ollie, I don't know what to say to that. > >>>> > >>> > >>> > >> > >> I've always thought it should be possible to use a jet ski on the grand > >> union canal, to avoid the snarl-ups on the road out of London when under > >> zombie outbreak attack scenarios. Although it might be difficult to find > > an > >> abandoned jet ski when you need one... and I'd have to hope zombies could > >> work locks for me. > >> > >> As a bonus, being on water it would make it impossible for those alien > >> croppies to get at me if they come at the same time. And triffids. > >> > > > > >
From: paneon on 19 Nov 2005 07:53
<snip> > > Ahh - so you're an adventure gamer then? Haven't played one of those since I > > picked up Grim Fandango when a computer store near me went bust a couple of > > years ago. Beautiful game, beautiful music. I pull it out every so often to > > listen to all of the funky Latin jazz tunes. It's a shame I've used up the > > gameplay though... > > Should I avoid looking for that one? Or would you recommend it? [I like it's > name] I do like graphics tons. I'm often left struck by how wonderful some > people can make things - masses of gratitude to them there programmers and > artists etc of all the games. On one hand, it looks pretty and has a great sense of humour. On the other hand it's Windows only. (There's always a catch, isn't there?) http://www.lucasarts.com/products/grim/grim_spotlight.htm > > I was thinking about games again this morning. I'm not all that good at > winning to the end. I've "beaten" Xen0n II, A Sherlock Holmes Mystery, > RealMyst, Exile and Theme Hospital... but I can't think of any other game > I've got to the end of. I don't think I have much staying power. > > There's a team playing version of Quake or Doom that I really used to enjoy > - much more than I expected, it helped that we were all in the same room. It > was great fun "killing" people I knew and getting "thrashed" myself of > course, and making raids. It was like playing off-ground-touch in a huge > installation all to ourselves... but there didn't seem to be an end goal, we > just enjoyed "killing" one another. Well, that's one preconception view of Sklenge down the drain. Never would have picked you as a Quaker - which shows how prejudiced I am under this outer venear of civility. ;-) > >> I'll have to see if I can get hold of Deus Ex. I tried to buy a game the > >> other day but the game store had other plans. > > > > /me flinches... > > > > I've posted a new thread entitled 'paneon's cultural consumption > > manifesto'. > > > > Last week I managed to point Chloe in the direction of an avante-gante > > death-metal album because it contained 'happy songs about April'. > > > > This week I've managed to point you towards Deus Ex, which given your > > inclinations towards Myst, probably isn't such a crash-hot call... > > > > That's the last time I ever talk about things I like on a.s.l. > > (Dammit, I hate being me...) > > Lord love a duck! You know... I liked Doom and Quake too. Deus Ex looked > good; I liked the idea of setting up tenuous connections with shady > characters who were possibly untrustworthy, in order to expose conspiracy > and corruption [just like real life!] I was sorry I couldn't get it for my > mac is all... I'm quite happy to try stuff out and I can read the back of a > pack and decide if I'm prepared to take the risk of parting with ?4.99 for > the sake of that. After reading the pack I'm prepared. Like Deus Ex, Myst > isn't for everyone of course; I didn't think discussing either would give > cause for concern though. > > Anyway, worry not kind Sir and allow me to firstly apologize for giving you > a crisis of conscience, and secondly to indulge me in being kind enough to > put my mind at rest that you'll continue to talk about things you like > and/or don't like on a.s.l. And I'll do my best not to comment. > > However I'm about to retreat into gameplay, if my OS will allow it, so > you're safe for now. (Sorry to you too - I'm not having a crash hot time at the moment, so I'm assuming that you saw this flare-up here as nothing to take seriously.) (Right, Deus Ex.) It is available for old versions of Mac, but apparently doesn't run on OSX, so any comments I may (or may not) be of interest. First problem, the game came out before 9-11, but mirrors the events of the 'war on terror' to a somewhat disturbing level. Specifically the plot involves an anti-terror 'Coalition' set up after a terrorist strike on the Statue of Liberty. (The WTC has also been destroyed, but in the DX universe, apparently it wasn't as big a deal as the statue bombing.) From here you have prisoner abuse by the military, suicide bombings, so-and-so-forth. Very freaky stuff. The thing is - the game looks at the issue of terrorism from a very balanced perspective which could be offensive to people with more conservative political views. (The fact that the terrorist groups in DX are non-fundamentalist in nature may slightly alleviate this effect.) Since some of my (admittedly distant) relatives were severely injured in the latest Bali bombings - I'm treading on eggshells where this subject is concerned. Second problem, the realism factor is fairly gritty. Some people are perfectly fine with high-level violence in games - but flinch because DX has a few prostitutes and junkies wandering around the slums of New York. (Which is a bit of an odd reaction given that the prostitutes are... well... non-interactive to put it politely...) I suppose the fact the inclusion of alcohol and recreational drugs in DX is also fairly offensive, but only because you can drink 60 bottles of vodka, 10 packets of cigarettes, and finally jack up on a liver-exploding quantity of recreational drugs - all in the space of a couple of minutes - but only suffer minor short-term health effects as a consequence (i.e. completely wasted to completely sober in 30 seconds). ;-) (-paneon) |